drudchen

Members
  • Content

    115
  • Joined

  • Last visited

  • Feedback

    0%

Everything posted by drudchen

  1. Did you end up finding the cutaway main canopy? Same night, or in the morning when it got bright again?
  2. Sorry, I should have made it more clear. I jump at the same dropzone (you'd see it if you clicked and saw both profiles). I jumped all student and rental gear available at the dz. I also saw a few of Phil's landings.
  3. SOS is a Single Operation System. (As opposted to TAS - Two Action System). With SOS, you have a single handle that does cutaway and reserve activation at the same time
  4. First of all, you will have a cypres/vigil now as opposed to an FXC. You need to make sure it is turned on during the safety check on the ground. Make sure the vigil is set to correct setting (Student/Pro/Tandem). Also, transition rental gear has collapsible pilotchute. You need to cock it when packing, and to make sure that the little window on the bridle is black during the safety check. The slider is collapsible too. After the canopy opens, you can pull on the two kill-lines to collapse it. .. removes the annoying flapping noise Also, an important point is that there is no RSL. And as you said, the canopy will be faster, more responsive. With a smaller canopy you can have lots of fun with spirals, but there is also a chance that you can induce line twists when doing so. You'll have more flare power, and need to use that flare carefully. A more dynamic flare would be a good idea. When it comes to opening, I dont think a Sabre will open slower than a Manta. If anything, it will open a little bit faster. Edited to add that the student Mantas are intentially set up to have brake lines pretty long and nearly impossible to stall without taking wraps. The stall point on the transition gear is much higher. The good thing is that if you know what you're doing you can have a more graceful landings using every last bit of flare power. But there's a significant danger of stalling the canopy unintentionally. A good thing would be to open high on a few jumps, find the stall point, know what it feels like when the stall is coming. Edit2: Disclaimer: this post is based on the knowledge of both student gear and the 210 rental rig in question. This allowed to avoid generalized talk, assumptions, and is straight to a point. The downside is that it may NOT apply to other dropzones, rigs and gear available.
  5. If i'm not mistaken, it's Right360, Left360, BackLoop, FrontLoop, Right Barrel Roll, Left Barrel Roll edit: actually, as per PIM2B: "There are 4 different style series: the international cross series LT RT BL RT LT BL, right series RT LT BL RT LT BL, left series LT RT BL LT RT BL. The one you need for your CoPs is usually the international cross series The Maneuver Series is a combination of 6 moves. Fl BL RT LT RBR LBR. For D CoP you need to perform this in under 14 sec
  6. My home dz - Parachute School of Toronto. It was an awesome day, ..pretty windy though. Did a 9,5 hopnpop with my friend
  7. Got a chance to fly next to some puffy clouds a few weeks ago
  8. Yes. But i'm wondering: why is the sign written with such bad grammar and spelling? This is definitely not something that would be written by anyone who knows russian. Are they trying to make the plane look more authenentic or something? If you're putting a sign in big red letters on the door, at least make sure you know what to write Pictures look great, I wish i had a chance to jump one of those too!
  9. Yeah, your math seems to be right, given the numbers you based your analysis on. hmm.. it is a dangerous sport... edit: (for those wondering about the math) here's the walkthrough: the probability of tossing the coin and for it to come up NOT heads is 0.5. The expectation (probability) that you will not see heads if you toss 10 times in a row is 0.5^10 is 9.7%. The more you toss the coin the lower the probability becomes for ALL the tosses to come up tails, even though the individual tosses have probability of 0.5 with independent events. So, a 100-9.7 = 90.3 probability that you will see AT LEAST one tails on 10 coin tosses Same with jumps: the probability of NOT having a fatality on 1 jump is 1-(25/100000) which is 0.99975. Raising that to the power of 1000, you get 0.7788. So the expectation of dying if you do 1000 jumps is 1-0.7788 = 22.12%
  10. When does a collapsible pilotchute get un-cocked during the deployment sequence? I thought it was after the canopy gets out of the dbag and pulls on the kill line.. why is it that in the picture 4/6 the pilotchute is still big and flying? BTW, that picture is awesome!. ..I think i got addicted to putting together a sequence of pictures myself.. it just looks so cool. (check out my landing sequence pics :P)
  11. Sounds correct. I jump a Wings container, and my main pin cover never comes open on deployment, and is still closed after I land. The same design is used on Mirage containers. The bridle comes from the right, then the pin goes into the closing loop and the other side of the bridle comes out from the right side as well. So on deployment there is no reason the flap should come open. But i see your point. Maybe I'd get rid of the "main pin protection is so tight" claim, because the tightness has nothing to do with it, it has more to do with the actual design of the flap.
  12. Does Airtec commonly reuse some of the components? I just got my 1999 Cypres back from the 8 year maintenance. Apparently, they replaced the cutter, but I was surprised to see that the date on the cutter is 1998. So, technically, when my cypres will be 12 years old (within the service life), the cutter will be 13? Is this OK?
  13. I third that. They sent me a brand new Optima even before they received my broken one so that I would have it for the beginning of the season in time. Great service!
  14. drudchen

    Sabre

    Jumped Sabre 190, 170, 150, 135, 120, and now getting myself a 107. Very nice canopy. Can be both forgiving and agressive at the same time. Quick turns, opens on heading most of the time, very INsensitive to body position on opening. Dives well with front riser inputs, but has a pretty short recovery arc. Very nice flare, long lasting lift before the stall. Flies well on rears, great glide, easy to come back from long spots. Very predictable canopy overall. My openings are usually quite nice, but I guess you can attribute it to the low deployment speed. I'm pretty light and usually deploy at 100ish mph on my belly
  15. At my dropzone, there's a very wide selection of rental gear. And the prices are VERY reasonable too... So, the first canopy that i ever bought for myself was a Sabre 120. And my progression looked like this: Manta 288 -> Avatar 210 -> Sabre 170 -> Sabre 150 -> Sabre 135 -> Sabre 120
  16. If it is a countdown window, then while it's counting down, you can go into Start->Run, and type "shutdown -a". This should get rid of it temporarily.
  17. How does it reboot? Does it just instantly reboot? OR - Is there a little countdown window that says: the system will reboot in 60 seconds? Maybe a blue screen?
  18. Try going into a "safe mode" by pressing F8 and see if it boots up Edit: you have to press f8 right before the system boots, that will bring up the menu.
  19. Wow, 1976? I was -10 years old back then Edit: Are you planning on coming for a visit some time? ..maybe to see what's changed and what's not..
  20. In the "high winds" mode, the wind is coming from somewhere around the South-East direction :P try finding the wind line Sure, at least i'll add the ability to turn it on somewhere in the options menu in the later version. But, isn't it an extra fun and a challenge to not know where it's coming from? A windsock on the ground would help too... But it won't tell you what the uppers are doing.. ..would you like a winddrift pass maybe?
  21. Hey, Yes, a shadow would definitely be a great clue for judging when to flare. Also, I will add the grass soon that will get bigger as you're on the final approach and become distinguishable close to the flare altitude. I'm still tweaking the physics engine a little - and hopefully soon it will be closer to the 'real deal'. I'll post the updated version, or the second beta, in a few days, hopefully.
  22. Actually, I'm thinking of keeping the death-blood theme out of it Just like a typical skydiving dream - you forget to pull and hit the ground - stand up, clean the dust off your jumpsuit and walk away ...at least you're already packed and can manifest on the next load Sounds great.
  23. Thanks man.. Nice idea. Maybe I'll add an option to either lock the view as it is now, or move the eyes(head) around. Otherwise - how do you keep your head on the swivel to look for possible canopy collisions? or checking the airspace before doing that 360 hook turn? I'd still prefer to keep toggle/harness input controls with the mouse, as with the keyboard keys it's either "on" or "off", with no grey areas in between. With the mouse at least you can have finer controls, as I think the actual flight is the most important factor in this. So that leaves the head movement to be controlled by the arrows.
  24. Hey man, I'm sorry, I wasn't trying to offend you at all whatsoever. I'm just trying to understand what's going on, and how I can adjust the parameters of the 'game' to make it as close to canopy flight as possible. I'm sure you have way more canopy flight time than I do, I'm just trying to understand what is it that I'm missing, as I created it by my 'subjective' view of my only ~100 jumps. Edit: I'm in my 3rd year studying Engineering, so I tend to want to understand the concepts behind things, and some people think that I overthink some simple concepts.
  25. Sure, but let me first get the physics right of this one canopy. Eventually, yes. I've added a hangar, a runway and a few things already, but it seems to be getting much slower. Flash isn't exactly your amazingly fast 3d engine - i had to do it myself. So it uses your CPU only, not the hardware acceleration of your videocard. Maybe should play around with DirectX or OpenGL to make it look nicer and work faster...