mciocca

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Everything posted by mciocca

  1. hi there, The counter argument is that for angular deflection to work in this case, it would suggest that the relative wind is from below, creating drag, and deflection for the forward movement. This is correct for tracking. However, in Atmo, there is no relative wind to deflect whatsoever from below. There is DEAD AIR below the frontmonaut where there is relative wind in tracking (in the curve created when taking up the airfoil shape above). With no air from below to deflect, there can be no angular deflection. The Sky's Our Playground
  2. Heya Atmonaughty, Here are a couple of interesting things to note when talking Atmonauti vs tracking/freefall: a) It refers to all angles of flight where lift is being generated (or an attempt is being made at using the body to create lift - whether large or small) in order to compensate for the effect of gravity. b) In traditional forms of skydiving we utilise the relative wind generated by the gravitational force on our bodies, such as in fs/freefly etc, and we deflect this wind in order to achieve a multitude of stable body positions (in all axis). c) In all forms of tracking flocks, the relative wind is still from below as we are still in relative freefall, with the wind in our faces and on our chests when tracking face down. The body position is head tilted upwards, hips down, arms behind our shoulders where we cant see them, and we face where we are going. d) In Atmo, the reverse is true: We position ourselves ahead of the navigator/other atmonauts when setting up, with our heads tilted downwards to the rear (seeking the opposite horizon) and with our arms where we can see them and our midsection, if anything, pushed upwards. The body form is an airfoil in principle. e) The Frontmonauti set up is everyone ahead of each other (in relation to the ground) when setting up above the rest (on HEAD LEVEL). There is NO relative wind in the face and/or on the chest as in tracking and the relative wind is from the crest of the head towards the feet (as in head down). f) The opposite is true for backmonauti, where the backmonaut sets up behind the navigator (relative to the ground), with the head tilted backwards, and pushing the hips forwards towards the sky (an arch with the torso), once again seeking the form of an airfoil as with Frontmonauti. The relative wind is in the face and over the chest where the low pressure zone is. g) Backtracking is where the backtracker lowers the hips, relaxes the arms to the sides/above the torso, faces (with chin down on the chest) the flock setting up behind (in essence an inverted wing shape). h) In Atmo, as with head down, the arms and legs are mainly for controlling speed (less or more drag), with the head seeking the angle o attack. i) Freefall is similar in concept to a round parachute. j) Atmo is similar in concept to a modern day canopy, that does not rely on drag, but flight/glide, and using the angle of incidence/attack to generate the forward speed needed to produce a flow of air over the airfoil, which generates the lift/glide. Hope this helps ;0) The Sky's Our Playground.... The Sky's Our Playground
  3. Heya, The point is merely to diffirentiate between different techniques, those that rely on gravity and those that utilise lift to partially compensate for gravity. The stuff you guys are up to is great! Id love to see pics/footage of this though as tracking as a term is often used to describe the technique used in Atmonauti, where docks, RW, slow ff rates etc are commonplace. Im not saying for a minute that you're not doing this all in traditional tracking (deflecting wind vs generating lift) but Ive often heard the same thing said, but on closer inspection we've determined and amicably agreed that it was indeed Atmonauti, and not tracking, that was being utilised during these docks/RW/low ff rates etc. The best way to determine this is to post some pics/footage. Sounds like you guys are up to some cool stuff man! Cant wait to see some cool shots. If it turns out to be atmo that you're doing, well COOL! Thats cool too ;o) The Sky's Our Playground
  4. In atmonauti lift is clearly generated, it utilizes the forward speed generated by the angled flight (from 10 - 70 degrees) to promote the movement of air across the "airfoil" whichj is our body in this case, and a low pressure is generated above the skyflyer when done correctly. In frontmonauti the rig not only lifts upwards (incorrectly stated to be due to air entering the space between the back and inner part of the rig causing it to separate), but it ALSO MOVES FORWARDS in the DIRECTION of flight (a clear illustration of the low pressure just above and ahead of the skyflyer's head). In backmonauti (reverse frontmonauti or backflying) it is common place to see the t-shirt/top lift up and towards the face (if not secured correctly) which again is an illustration of the low pressure zone just above and in front of the face. In Tandem Atmonauti, the reduced ff speeds are also a clear indication of lift compensating for the effect of gravitational force, WITHOUT the use of a drog. As with anything in life, if it is done incorrectly the lift is compromised. Atmonauti is clearly a super fantastic discipline, utilising lift to compensate for the gravitational force, is social, extremely dynamic and easy to get to grips with - in much less time than freeflying, although it also offers challenging moves such as feet first atmo (footmonauti), dynamic transitions, RW etc. TRY IT ITS AWESOME!!!!! The Sky's Our Playground
  5. Dude with all due respect first EDUCATE yourself, then make FOOLISH comments like the ones you just posted on the WWW. Atmonauti has absolutely no similarity to tracking whatsoever, in that tracking is freefall, with no lift generated, and whereby the diver spills air in order to achieve forward movement. Docks are virtually impossible, 10 way formations are IMPOSSIBLE, RW with multiple points ARE IMPOSSIBLE, rig surfing, feet first spocking etc are ALL IMPOSSIBLE in tracking. Unless of course you have the footage, in which case post it so we can all see. Until then, try it our first then comment. Respectfully yours, Marco. The Sky's Our Playground
  6. Yeah Sure I can. Here's a brief explanation: Atmonauti, unlike traditional free-fall (that utilises the relative gravitational wind from “below” to achieve a multitude of stable body positions at terminal velocity) is the name given to the technique that intentionally utilises lift to overcome gravity, in order to achieve relative wind (or a custom “tube”) at an angle of between 10deg – 45deg, where after the atmonaut (atmosphere navigator) may introduce Free-fly body positions, while “falling” at greatly reduced speeds (90mph – 110mph), resulting in extended free-fall time and increased safety. Atmonauti, due to the reduced air speeds, is a SOCIAL discipline, which is accessible to the masses. Atmonauti incorporates Frontmonauti (belly down), Backmonauti (belly up), Footmonauti (feet first facing up), and Inverted Footmonauti (feet firstg facing down and Atmo Relative Work. It is completely unlike any form of skydiving as it utilizes lift to compensate for gravitational pull (in ALL body positions), whereafter all freefly-similar moves can be incorporated into the discipline. The Sky's Our Playground
  7. May i suggest, as more and more skydivers are affiliating to the discipline of ATMONAUTI angled social flight (sky flying at its best!), that a sub-heading is created under Skydiving Disciplines, where interested skydivers can discuss Atmo, exchange ideas, receive information specific to the discipline, competitions etc. Skydiving is made of many interesting and sometimes opposing sub-disciplines, and in order for the sport to continue to grow, I propose including ATMONAUTI as a recognized discipline asap. The Sky's Our Playground. Marco Ciocca. AIR005. www.atmonauti.com The Sky's Our Playground