schwede 0 #1 February 17, 2005 Hi there, does any of you out there have access to the rules, in writing? Would highly appreciate if you could mail me them..Schwede "Das Leben ist schön, nicht immer aber immer öfter" Quote Share this post Link to post Share on other sites
dgskydive 0 #2 February 17, 2005 Maybe up on the PErris site still? The rules changed this year. No show exit. 1st point is the speed star, must be held for 5 seconds. Bonus points were added this year. So after the star is built. You hold it for 5 seconds. There is a bonus block at the end. Take off 3 seconds for the top of the block and 3 seconds for the close of the block. All this has to be done in 50 seconds of working time.Dom Quote Share this post Link to post Share on other sites
mjosparky 3 #3 February 17, 2005 QuoteMaybe up on the PErris site still? The rules changed this year. No show exit. 1st point is the speed star, must be held for 5 seconds. Bonus points were added this year. So after the star is built. You hold it for 5 seconds. There is a bonus block at the end. Take off 3 seconds for the top of the block and 3 seconds for the close of the block. All this has to be done in 50 seconds of working time. The old rules were better. Single file exit, no show, no grips on exit, first 2 out were base pin. Time stopped when last jumper broke grips. One point for ever jumper in to break ties. And NO PROTESTS. And if you ain't cheat'n you ain't try'n! SparkyMy idea of a fair fight is clubbing baby seals Quote Share this post Link to post Share on other sites
dgskydive 0 #4 February 17, 2005 QuoteThe old rules were better. Single file exit, no show, no grips on exit, first 2 out were base pin. Time stopped when last jumper broke grips. One point for ever jumper in to break ties. And NO PROTESTS. The Star is still the main thing. Exit is the same. To be honest buliding a start and holding it is a bit boring Spark. The Lodi Crew wasn't happy and after seeing the way they flew I know why. We had to make sure we beat them without the bonus seconds so they couldn't complain anymore then they did already.Dom Quote Share this post Link to post Share on other sites
hipgnosis 0 #5 February 17, 2005 We still had the no grips on exit and the first 2 being base pin. I agree with dgskydive though, just building a star tends to be a bit boring - it's nice to have a block to turn on the bottom end. Quote Share this post Link to post Share on other sites
mjosparky 3 #6 February 18, 2005 QuoteWe still had the no grips on exit and the first 2 being base pin. I agree with dgskydive though, just building a star tends to be a bit boring - it's nice to have a block to turn on the bottom end. 10 way out of a D-18 or even a DC-3 with "Rumble Seat" rules was never boring. SparkyMy idea of a fair fight is clubbing baby seals Quote Share this post Link to post Share on other sites
dgskydive 0 #7 February 18, 2005 Let me clarify boring. After the excitment and rush of building the star, I need something else to for the rest of the skydive. Don't get me wrong I like 10 way, I just don't like burning up altitude after the star is done. Hell ya worked hard to build it quick. Might as well do something with the time left, other then stare a the likes of you across the formation! Dom Quote Share this post Link to post Share on other sites
mjosparky 3 #8 February 20, 2005 Start at 5,000a feet. SparkyMy idea of a fair fight is clubbing baby seals Quote Share this post Link to post Share on other sites
ltdiver 3 #9 February 20, 2005 QuoteStart at 5,000a feet. Sparky Thanks for the laugh, Sparky. btw, 5,000' just might be all we get (altitude-wise) with all these frikin clouds we have here these days! ltdiver Don't tell me the sky's the limit when there are footprints on the moon Quote Share this post Link to post Share on other sites
kallend 1,623 #10 February 21, 2005 QuoteQuoteStart at 5,000a feet. Sparky Thanks for the laugh, Sparky. btw, 5,000' just might be all we get (altitude-wise) with all these frikin clouds we have here these days! 5000' is enough for a 10 second completion and a safe breakoff. Take a look at the times from the last few nationals. ltdiver... The only sure way to survive a canopy collision is not to have one. Quote Share this post Link to post Share on other sites
mjosparky 3 #11 February 21, 2005 QuoteQuoteQuoteStart at 5,000a feet. Sparky Thanks for the laugh, Sparky. btw, 5,000' just might be all we get (altitude-wise) with all these frikin clouds we have here these days! 5000' is enough for a 10 second completion and a safe breakoff. Take a look at the times from the last few nationals. ltdiver In the mid 70's it was high enough to win the world meet. 18 sec. only puts you around 3,000 feet. Plenty of time, dock, turn. pull. SparkyMy idea of a fair fight is clubbing baby seals Quote Share this post Link to post Share on other sites
ltdiver 3 #12 February 22, 2005 Quote5000' is enough for a 10 second completion and a safe breakoff. Take a look at the times from the last few nationals. Yes, I know this John. ltdiver Don't tell me the sky's the limit when there are footprints on the moon Quote Share this post Link to post Share on other sites
dgskydive 0 #13 February 23, 2005 Quote5000' is enough for a 10 second completion and a safe breakoff. Take a look at the times from the last few nationals. You can't do this from 5k. 1st pic one of the bonus blocks from Rumble seat. I think this is the close of the block. The second pic is from the same jump and below the formation. This was our 11 second round. Actually 17 but take off the 6 seconds for the entire block.Dom Quote Share this post Link to post Share on other sites
ltdiver 3 #14 February 23, 2005 QuoteQuote5000' is enough for a 10 second completion and a safe breakoff. Take a look at the times from the last few nationals. You can't do this from 5k. 1st pic one of the bonus blocks from Rumble seat. I think this is the close of the block. The second pic is from the same jump and below the formation. This was our 11 second round. Actually 17 but take off the 6 seconds for the entire block. I was answering Kallend and his post about the SDC teams doing plain-'ol 10-way (one point) at their Nationals. Rumbleseat is a completely different animal... ltdiver Don't tell me the sky's the limit when there are footprints on the moon Quote Share this post Link to post Share on other sites
VanillaSkyGirl 6 #15 February 23, 2005 I love those pics! Thanks for sharing, Dom. Was the 10-way Rumbleseat similar at all to what we did in Elsinore for our 10-way speed meet? What are the differences? I liked that we were turning a few points with interesting formations (to a newbie like me, anyway) in Elsinore, as well. Quote Share this post Link to post Share on other sites
mjosparky 3 #16 February 23, 2005 QuoteQuote5000' is enough for a 10 second completion and a safe breakoff. Take a look at the times from the last few nationals. You can't do this from 5k. 1st pic one of the bonus blocks from Rumble seat. I think this is the close of the block. The second pic is from the same jump and below the formation. This was our 11 second round. Actually 17 but take off the 6 seconds for the entire block. Great shots. If you did it in 17, you would have plenty of time from 5,000. SparkyMy idea of a fair fight is clubbing baby seals Quote Share this post Link to post Share on other sites
dgskydive 0 #17 February 23, 2005 Not the same. I really liked the Elsinore meet. It had a lot of varity in it. The Rumbleseat is more straight forward. No show exit and first two out the door are base pin. Meaning they must form a 2way before anyone else docks on them. Up until this year it was all about the speed star. This year they added the bonus points like at the Snore.Dom Quote Share this post Link to post Share on other sites
dgskydive 0 #18 February 23, 2005 Call me crazy, but I like a little bit of seperation at break off. Dom Quote Share this post Link to post Share on other sites
VanillaSkyGirl 6 #19 February 23, 2005 QuoteNot the same. I really liked the Elsinore meet. It had a lot of varity in it. Yes, I was so happily surprised that we were given the option to turn several interesting formation points! It was EXTREMELY enjoyable and a great learning experience for this newbie. Thanks for answering the question, Dom! Your Rumbleseat Meet (that almost sounds kinky) sounds like it was fun, too! Quote Share this post Link to post Share on other sites